R is for Resolution
1. Always be nice to people and treat them like you want to be treated.
2. Make lots of friends.
3. Never poach someone else’s kill. Accidents happen, but just explain the situation, apologize and let them to take the treasure, skin, etc.
4. Make friends.
5. Hunt in groups because you all share the learning, treasure, favor, etc.
6. Make comrades.
7. Always treat your elders with respect. They have visited the Inn quite a few times and deserve it. There may be people out there that behave immaturely that have a title but just stay away from them.
8. Always retain your manners. Be polite; don’t yell, sing or recite when it’s not necessary.
9. Tip people that do a service for you. If someone heals you, brings you back to life, opens a box for you, etc., give them a tip - no matter the size - so that they feel loved and appreciated.
10. And if I haven’t mentioned it already, make friends! If you do not have friends then you have lost what life is really about. It is not just hunt, rest, hunt, rest. If you have friends, you have people that care about you and will always be there for you. That is what life is really about.
Have Fun and Happy Adventuring!
Listen to this post
Q is for Quake.
Quake has long held the number one slot in the category of games known as first-person shooters. Quake is blatantly (and unapologetically) violent, and rated for Mature (17+) audiences by the ESRB. Long-time players will assure you that there are strategies for playing Quake well, but the bottom-line objective is undeniably basic: to hunt down and ‘frag’ (from ‘fragment,’ Quake-lingo for kill) as many enemies as possible.
For those unfamiliar with Quake, you start the game with two weapons (a machine gun and a gauntlet) and basic armor, and begin hunting for victims through a landscape of rooms, caverns and labyrinths, called maps. Along the way, you’ll spy more powerful weapons — and hope that you can snatch them up before your opponents do. You’ll also want to look for power-ups, which are enhancements that give you strategic advantages over others, such as stronger armor, invisibility, or extra speed.
The map environments in Quake III now have three-dimensional curved surfaces instead of the boxy, squared-off edges in earlier releases. There are also new special effects and details that add realism to the game. For instance, if you shoot a weapon under water, bubbles appear. Or if you shoot in a darkened room, the blast lights up the walls.
You’ll also encounter (and struggle with) realistic elements of nature such as water, smoke, fog, slime, flickering flames, and lava. Sound effects also play an important role. Sometimes you can hear your enemies before you see them. And of course, it wouldn’t be Quake without the bone-chilling death screams.
Listen to this post
P is for Prion
“Mad Cow” Mechanism May Be Integral to Storing Memory.
Scientists have discovered a new process for how memories might be stored, a finding that could help explain one of the least-understood activities of the brain. What’s more, the key player in this process is a protein that acts just like a prion – a class of proteins that includes the deadly agents involved in neurodegenerative conditions such as mad cow disease.
Listen to this post
O is for Orchid
The orchid is the sister
of the moon.
She is a soft clap
of manicured hands.
She is the opening.
Her petals are tiny thighs
hiding a sweet lie.
She is a charade,
quick and severe.
Where are your lost ones?
Those whose colors you
absorbed and abandoned,
whose tendrils are powdered
like a geisha's face,
intoxicant, and set.
I wait for your perfume
in your white and pale cream eye,
in your sky of gods,
in your secret, scented ledger.
How superb you are
with delicate arms
of no green,
like drained blood.
You are the tap
of a courtesan's fan,
your firm skin
is fearless.
The last empress of China
ate orchids
to make herself mad.
-Donald Rawley
Listen to this post
N is for Now.
Nothing is there to come, and nothing past,
But an eternal Now does always last. -
Abraham Cowley
Listen to this post